Total Questions : 10
Expected Time : 10 Minutes

1. In Unity, how can you implement advanced audio features, such as spatial audio and dynamic soundscapes?

2. What is the purpose of the 'Unity Console' window?

3. How can you implement a complex inventory and item system in Unity games, considering different item types, crafting, and interaction mechanics?

4. In Unity, how do you implement multiplayer functionality for large-scale games, considering performance and synchronization challenges?

5. How can you create a terrain in Unity?

6. What is Unity's 'AssetBundle' feature used for?

7. What is Unity's 'Entity Component System' (ECS), and in what scenarios is it beneficial?

8. What does Unity's 'Shader' language allow you to do?

9. What is the significance of the 'Prefab' feature in Unity?

10. How can you implement a day-night cycle in Unity?