Trees, Graphics MCQ Test: Trees, Graphics MCQs - Practice Questions
1. In 3D graphics, what does the term 'fresnel effect' describe?
2. In graphics programming, what does VBO stand for?
3. What is the purpose of 'temporal anti-aliasing' in real-time rendering?
4. In graphics programming, what does the term 'shader' refer to?
5. In computer graphics, what does the term 'aliasing' refer to?
6. In graphics programming, what does 'image-based lighting' involve?
7. In the context of tree structures, what is an 'AVL tree' known for?
8. What is the primary purpose of a binary tree?
9. Which graphics technique is commonly used for simulating realistic lighting in 3D scenes?
10. Which of the following is a common technique for simulating realistic reflections in 3D scenes?
11. In a binary tree, what is the node without any children called?
12. In computer graphics, what does 'spatial partitioning' involve?
13. What is the primary function of the 'clip-path' property in CSS for graphics elements?
14. In the context of computer graphics, what is the purpose of 'occlusion culling'?
15. Which graphics technique is commonly used for creating realistic water effects in 3D scenes?
16. Which data structure is commonly used to represent hierarchical relationships in graphics applications?
17. Which graphics technique is commonly used for creating realistic reflections in 3D scenes?
18. In computer graphics, what is the role of a 'shading language'?
19. Which tree data structure is commonly used for efficient searching and retrieval of data?
20. Which type of tree structure is commonly used for directory organization in file systems?
21. What does the acronym CPU stand for in computer architecture?
22. Which graphics algorithm is commonly used for drawing curves between control points?
23. In computer graphics, what does the term 'frustum' refer to?
24. Which graphics technique is commonly used for creating realistic fur or hair in 3D models?
25. Which graphics rendering technique is commonly used for 3D computer graphics?
26. Which algorithm is commonly used for rendering realistic lighting in 3D graphics?
27. Which color model is commonly used for computer graphics?
28. In graphics programming, what does 'path tracing' involve?
29. What is the primary purpose of a 'color profile' in digital images?
30. In computer graphics, what does GPU stand for?
31. In graphics programming, what does 'deferred rendering' refer to?
32. In graphics programming, what does 'subsurface scattering' simulate?
33. Which of the following is a common technique for achieving real-time global illumination in 3D games?
34. Which of the following is a common method for creating 3D graphics in computer games?
35. What is the purpose of the 'canvas' element in HTML5?
36. What is the primary function of the Z-buffer in computer graphics?
37. Which of the following is a vector graphics editing software?
38. What is the purpose of the 'transmittance' function in rendering translucent materials?
39. Which of the following is a common use of binary trees in computer science?
40. What is the primary role of 'metaballs' in computer graphics?