Trees, Graphics MCQ Test: Trees, Graphics MCQs - Practice Questions
1. In tree structures, what is the term for a node that is connected to its parent by an edge directed away from the root?
2. What is the primary function of the Z-buffer in computer graphics?
3. In computer graphics, what is the role of a 'shading language'?
4. Which rendering technique is commonly used for creating realistic skin shaders in 3D characters?
5. Which of the following is an example of a raster graphics format?
6. What is the purpose of a color depth in computer graphics?
7. In a binary tree, what is the node without any children called?
8. What is the purpose of 'temporal anti-aliasing' in real-time rendering?
9. What is the primary function of 'voxel ray tracing' in computer graphics?
10. What is the purpose of an alpha channel in computer graphics?
11. What is the primary purpose of a 'color profile' in digital images?
12. Which of the following is a common method for representing 3D models in computer graphics?
13. Which of the following is a vector graphics file format?
14. What is the purpose of the 'alt' attribute in HTML image tags?
15. Which of the following is a vector graphics editing software?
16. In computer graphics, what is the purpose of 'ambient lighting'?
17. What is the purpose of the 'stroke' property in CSS for graphics elements?
18. In 3D graphics, what does 'collision detection' refer to?
19. Which of the following is a common technique for achieving soft shadows in real-time rendering?
20. In computer graphics, what does the term 'frustum' refer to?
21. Which programming language is commonly used for graphics programming?
22. In computer graphics, what does 'stochastic sampling' refer to?
23. Which of the following is a common algorithm for generating realistic terrain in 3D environments?
24. In computer graphics, what is the role of 'ambient occlusion' in rendering?
25. What is the purpose of the 'transform' property in CSS for graphics elements?
26. What is the primary role of the 'rasterization' process in computer graphics?
27. In computer graphics, what does GPU stand for?
28. Which of the following is a common technique for achieving real-time global illumination in 3D games?
29. Which of the following is a common technique for achieving realistic reflections in water surfaces?
30. Which data structure is commonly used to represent hierarchical relationships in graphics applications?
31. Which color model is commonly used for computer graphics?
32. What is the primary function of the 'clip-path' property in CSS for graphics elements?
33. In graphics programming, what does the term 'shader' refer to?
34. In computer graphics, what does the term 'aliasing' refer to?
35. Which graphics algorithm is commonly used for drawing curves between control points?
36. Which graphics technique is commonly used for simulating realistic lighting in 3D scenes?
37. What is the purpose of the 'canvas' element in HTML5?
38. In computer graphics, what is the role of a 'BRDF' (Bidirectional Reflectance Distribution Function)?
39. Which graphics technique is commonly used for creating realistic fur or hair in 3D models?
40. What is the primary purpose of 'ray marching' in computer graphics?
41. In graphics programming, what does VBO stand for?
42. In computer graphics, what does 'spatial partitioning' involve?
43. What is the purpose of 'progressive rendering' in computer graphics?
44. Which type of tree structure is commonly used for directory organization in file systems?
45. What is a binary tree?
46. Which of the following is a common application of a quadtree data structure?
47. What is the primary role of 'metaballs' in computer graphics?
48. Which graphics rendering technique is commonly used for 3D computer graphics?
49. What does the term 'MIP mapping' refer to in computer graphics?
50. What is the purpose of 'isophote lines' in shading and rendering?