Total Questions : 10
Expected Time : 10 Minutes

1. Which programming language is commonly used for game development?

2. What is the primary function of a 'game loop'?

3. What is the purpose of a 'hitbox' in game design?

4. Which programming paradigm is commonly used in game scripting?

5. What is 'real-time global illumination' in game graphics?

6. Which design pattern is commonly used in game development for managing object relationships?

7. What does 'frame rate' indicate in game development?

8. What is 'dithering' in the context of game graphics?

9. What is the role of a 'game designer' in the development process?

10. Which software is commonly used for creating game textures?