3D Modelling and Animation MCQ Test: 3D Modelling and Animation MCQs - Practice Questions
1. Which technique is commonly used for creating realistic fur in 3D models?
2. Which technique is commonly used to create the illusion of fluid and dynamic motion in 3D animation?
3. What is the purpose of Inverse Kinematics (IK) in character animation?
4. What is the primary purpose of a Path Deform modifier in 3D modeling?
5. Which term is commonly used for the process of shaping a 3D model by pulling or pushing its vertices?
6. Which term is commonly used for the process of creating a 3D model's skeleton for animation?
7. In 3D modeling, what does the term 'Topology' refer to?
8. Which term is used to describe the process of adjusting the intensity and color of light in a rendered scene?
9. In 3D animation, what does the term 'Rigging' refer to?
10. Which technique is commonly used for creating realistic cloth simulations in 3D animation?
11. What is the purpose of Ambient Occlusion in 3D graphics rendering?
12. Which term is used for the process of applying realistic materials and textures to a 3D model?
13. What is the primary purpose of a Skybox in 3D graphics?
14. In 3D modeling, what does the term 'Voxel' refer to?
15. Which term is used to describe the process of determining how light interacts with surfaces in a 3D scene?
16. What is the primary purpose of a Camera in 3D animation?
17. Which term is used for the process of creating a series of still images that, when played in sequence, create the illusion of motion?
18. What is the primary purpose of a 3D modeling software?
19. Which term is used to describe the process of creating a 3D model by manipulating virtual clay-like material?
20. Which technique is commonly used for creating realistic skin shaders in 3D models?