Software Design Patterns Questions
There are several different types of software design patterns, including:
1. Creational Patterns: These patterns focus on object creation mechanisms, providing flexibility and reusability in creating objects. Examples include Singleton, Factory Method, and Abstract Factory patterns.
2. Structural Patterns: These patterns deal with the composition of classes and objects, providing ways to form larger structures while keeping them flexible and efficient. Examples include Adapter, Decorator, and Composite patterns.
3. Behavioral Patterns: These patterns focus on communication between objects and the assignment of responsibilities, providing solutions for effective communication and collaboration. Examples include Observer, Strategy, and Command patterns.
4. Architectural Patterns: These patterns provide high-level structures for organizing and designing software systems, guiding the overall structure and organization of the codebase. Examples include Model-View-Controller (MVC), Layered Architecture, and Microservices patterns.
5. Concurrency Patterns: These patterns address the challenges of concurrent programming, providing solutions for managing and coordinating multiple threads or processes. Examples include Mutex, Semaphore, and Read-Write Lock patterns.
6. Anti-Patterns: These are common design practices that are considered ineffective or counterproductive, leading to poor software quality and maintainability. Examples include God Object, Spaghetti Code, and Golden Hammer anti-patterns.
It is important to note that these are just some of the commonly known design patterns, and there are many more patterns and variations available. Each pattern serves a specific purpose and can be applied in different scenarios to improve software design and development.