Software Design Patterns Questions
The Abstract Factory design pattern is a creational design pattern that provides an interface for creating families of related or dependent objects without specifying their concrete classes. It allows the client code to create objects without having to know the specific implementation details. The pattern consists of an abstract factory class that declares the creation methods for the different types of objects, and concrete factory classes that implement these methods to create specific objects. The client code interacts with the abstract factory and uses the created objects through their common interface, without being aware of the specific classes being used. This pattern promotes loose coupling between the client code and the created objects, making it easier to switch between different families of objects or add new types of objects without modifying the client code.