Object Oriented Programming Questions
In Object-Oriented Programming (OOP), a class is a blueprint or template that defines the properties and behaviors of an object. It serves as a blueprint for creating multiple instances of objects with similar characteristics. A class defines the common attributes and methods that objects of that class will possess.
On the other hand, an object is an instance of a class. It is a tangible entity that represents a specific occurrence or realization of a class. Objects have their own unique set of attributes and can perform actions or methods defined within the class. Each object created from a class can have different values for its attributes while still maintaining the same structure and behavior defined by the class.
In summary, a class is a general template or blueprint that defines the structure and behavior of objects, while an object is a specific instance of a class with its own unique set of attributes and behaviors.