What is the purpose of the 'static' keyword in OOP?

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What is the purpose of the 'static' keyword in OOP?

The 'static' keyword in object-oriented programming serves multiple purposes.

Firstly, it can be used to define a static variable or method within a class. A static variable is shared among all instances of the class, meaning that its value is the same for all objects. This can be useful when you want to store data that should be common to all instances, such as a counter or a constant value. Similarly, a static method belongs to the class itself rather than any specific instance, allowing it to be called without creating an object. This is often used for utility methods or operations that do not require access to instance-specific data.

Secondly, the 'static' keyword can be used to define a static block, which is a block of code that is executed only once when the class is loaded into memory. This can be used to perform initialization tasks or set up static variables before any objects of the class are created.

Additionally, the 'static' keyword can be used to define a static nested class. This is a class that is declared inside another class but does not require an instance of the outer class to be instantiated. It can be accessed using the outer class name, similar to static variables and methods.

Overall, the purpose of the 'static' keyword in OOP is to provide functionality that is not tied to any specific instance of a class, allowing for shared data, methods, and nested classes.