How do you implement background audio in IOS?

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How do you implement background audio in IOS?

To implement background audio in iOS, you need to follow these steps:

1. Enable the audio background mode: In your Xcode project, go to the "Capabilities" tab and enable the "Background Modes" switch. Then, check the "Audio, AirPlay, and Picture in Picture" option.

2. Set up an audio session: In your AppDelegate file, import the AVFoundation framework and add the following code in the `didFinishLaunchingWithOptions` method:

```swift
import AVFoundation

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
do {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, options: [.mixWithOthers, .allowAirPlay])
try AVAudioSession.sharedInstance().setActive(true)
} catch {
print("Failed to set up audio session:", error.localizedDescription)
}
return true
}
```

This code sets the audio session category to `.playback`, allowing your app to play audio in the background. The options `.mixWithOthers` and `.allowAirPlay` enable mixing audio with other apps and allowing AirPlay, respectively.

3. Handle interruptions: Implement the following methods in your AppDelegate to handle audio interruptions, such as incoming calls or Siri activation:

```swift
func applicationWillResignActive(_ application: UIApplication) {
// Pause audio playback or perform any necessary actions when the app is about to become inactive
}

func applicationDidBecomeActive(_ application: UIApplication) {
// Resume audio playback or perform any necessary actions when the app becomes active again
}
```

In the `applicationWillResignActive` method, you can pause audio playback, and in the `applicationDidBecomeActive` method, you can resume it.

4. Configure your audio player: Depending on your specific implementation, you may use AVPlayer, AVAudioPlayer, or any other audio player framework. Set up your audio player to play the desired audio file or stream.

5. Start audio playback: When you want to start playing audio, call the appropriate method on your audio player instance. For example, if you are using AVAudioPlayer, you can use the `play()` method.

With these steps, your iOS app will be able to play audio in the background, even when the app is not active or the device is locked.