Computer Graphics Questions
The purpose of texture mapping in computer graphics is to enhance the visual appearance of 3D objects by applying a 2D image or pattern, called a texture, onto their surfaces. This technique allows for the simulation of realistic materials, such as wood, metal, or fabric, by adding details and variations in color, texture, and reflectivity. Texture mapping helps to create more visually appealing and immersive virtual environments in video games, simulations, and computer-generated imagery.