Enhance Your Learning with 3D Modelling and Animation Flash Cards for quick learning
The process of creating a three-dimensional representation of an object or scene using specialized software.
The technique of creating the illusion of motion and change by rapidly displaying a sequence of static images.
A basic building block of 3D models, consisting of a series of connected vertices and edges to form a shape.
A specific frame in an animation sequence that defines the starting or ending point of a transition or movement.
The process of applying a two-dimensional image to a 3D model to add surface detail and color.
The process of adding a digital skeleton to a 3D model to enable movement and animation.
The process of generating a 2D image or animation from a 3D model using specialized software.
A visual representation of an animation sequence, outlining the key scenes and actions.
The process of recording the movement of objects or people to create realistic animations in 3D.
Visual effects created by simulating the behavior of individual particles, such as fire, smoke, or explosions.
A method of creating 3D models by manipulating digital clay-like material to sculpt organic shapes.
An immersive technology that allows users to interact with a computer-generated environment in real-time.
The creation of still or moving visual content with computer software for use in films, television, and games.
The art of animating text, images, and other visual elements to create engaging and dynamic content.
The process of creating physical objects from a digital 3D model by layering materials such as plastic or metal.
The creation of digital environments for use in film and television production, replacing physical sets.
The process of bringing a digital character to life through movement, expression, and personality.
The integration of live-action footage with computer-generated imagery to create realistic scenes.
The process of creating interactive experiences through the design and programming of video games.
An interactive experience that overlays digital content onto the real world, viewed through a device such as a smartphone or AR glasses.
Specialized programs used to create and manipulate 3D models, animations, and visual effects.
A wearable technology used to track the movement of an actor's body for use in 3D animation and visual effects.
The process of creating a digital framework for a character's face to enable realistic expressions and emotions.
The computer-generated modeling of liquids, gases, or other fluid substances for use in visual effects and animation.
A collection of an artist's best 3D models and animations, showcasing their skills and creativity.
The fundamental concepts and techniques used to create compelling and believable motion in animations.
The various methods and approaches used to create and manipulate 3D models, textures, and animations.
The process of adding surface detail and illumination to 3D models to enhance their realism and visual appeal.
The diverse fields and industries that utilize 3D modelling and animation, such as film, gaming, architecture, and advertising.
The wide range of professions and roles available in the 3D modelling and animation industry, including 3D artist, animator, technical director, and more.
The evolution and development of 3D modelling and animation from its early beginnings to the present day, including key milestones and technological advancements.
The specialized programs and tools used to create, sculpt, texture, and animate 3D models, such as Blender, Maya, 3ds Max, and ZBrush.
The use of visual and practical effects to create illusions or enhance the realism of scenes in film, television, and other media.
The methods and processes used to generate high-quality images and animations from 3D models, including ray tracing, global illumination, and ambient occlusion.
The organization and hierarchy within the 3D modelling and animation industry, including roles, responsibilities, and collaborative workflows.
The cultural and ethical considerations related to the creation and use of 3D models and animations, including respectful representation and sensitive subject matter.
The influence of art and architectural principles on the design and creation of 3D models and animations, including composition, form, and visual storytelling.
The factors and challenges that may impact the future of 3D modelling and animation, such as technological advancements, industry trends, and market demand.
The exploration and uncovering of historical and cultural artifacts related to 3D modelling and animation, including early software, prototypes, and influential works.
The enduring impact and influence of 3D modelling and animation on art, entertainment, and popular culture, including iconic characters, visual styles, and storytelling techniques.